ext_35060 ([identity profile] newnumber6.livejournal.com) wrote in [personal profile] newnumber6 2009-08-15 08:37 pm (UTC)

Re: Hey, thanks for the comments.

Sorry for the long delay, my usual procrastination tendencies combined with a recent heat spike me making me lethargic. ;)

I think youre right on Karolina, and what's more, it's this that makes her the... I hesitate to use the word, but sort of the 'cheerleader' of the group. I mean merely that to me she's sort of the one who always seems to be trying to make everybody else happy, and keep them together. I see her as feeling outcast so much that, when she has something that works, she unconsciously tries her best to _keep_ it working. I figure she also did so with her parents (looking out for their eating choices, and probably in other areas, too...), until they let her down.

Some good ideas there for a Rock Zombies revamp. The modified zombie may make it a little less cool visually than zombie hordes, but better ties in with the idea of Val as a 'charismatic' - controlling people with his words, directing to do specific horrible things, rather than just creating mass chaos. And yeah, I really agree that most of the Runaways should have been job-hunting... 16 year olds aren't prevented from working, AFAIK.

The only thing that rang a little false is Nico learning about the spell from Old Lace. Not sure what you saw in Whedon's arc that suggested she could communicate with her, but I can't see it personally. Of course, being your own rewrite you're free to invent stuff much like I did with Chase/Molly's connection, but at least at the outset I don't see a justification.

Also not 100% clear on how you meant the 'talking loudly to alert each other' idea. I'm guessing it a literal 'do exactly what I say, but anything else you can interpet', and Val must have said something like "don't tell anybody else on the team what's happening"... so one of the writers figures out that just raising their voice isn't against the rules. Workable, and rather clever, though one of those things where you'd have to be very careful on the wording of what would actually be in the issue (since raising voices might count as "doing something to warn them" but not "telling them"). Still, pretty good, although you might want to have the runners be instructed to do something else just beyond infecting each other, something that serves a wider plan of Val's.

But still, I think it works better than just a big zombie-smashup, ties it more directly to the Runners themselves, rather than just being a crime they interrupt for 3 issues.

Thanks for the suggestion on the age up. Right now I'm actually leaning towards "Age is wasted on the old.", because I think it can flow better with the conversation (Molly or somebody can say something about it being unfair that they can't gamble just because they're not 18).

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